
Gumroad – Using Substance Designer in Production – Alex Beddows
English | Tutorial | Size: 4.7GB
In this tutorial, Alex Beddows shares how to leverage other assets/resources to speed up your workflow without sacrificing quality. This tutorial is not a traditional step-by-step build along. Instead, you will have Alex’s graph to follow as he explains considerations and his workflow when creating his Nevada desert gravel material using both scan data and procedural techniques within Substance Designer.
Contents
– 2 hours of training
– Substance Designer graph
– 1080 Resolution
Chapters
– Graph Intro
– Gravel Base
– Rocks
– Albedo
– Atlas
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