CG Circuit – Master Character LookDev and Lighting using Maya and Arnold

CG Circuit – Master Character LookDev and Lighting using Maya and Arnold
English | Tutorial | Size: 31.3GB


In this comprehensive online course, participants will gain invaluable insights into the intricate process of presenting characters through advanced look development and lighting techniques, utilizing industry-standard software such as Maya and Arnold. Building upon the foundation of character modeling and texturing from previous courses, this tutorial will equip students with the skills needed to render their characters for an impressive portfolio.

Who this course is for?
Designed for both beginners and intermediate learners with a passion for character design, this course will not only cover the technical aspects but also delve into the artistic nuances that elevate character rendering for TV and Film to a professional level.

Prior knowledge of Maya and Arnold is recommended, as this course focuses on refining the workflow rather than providing software-specific tutorials.

Key Takeaways:
Advanced LookDev Techniques: Gain proficiency in the latest LookDev methods using Maya and Arnold, ensuring your characters stand out with stunning realism.
Professional Lighting Mastery: Learn the intricacies of lighting to breathe life into your characters, enhancing their visual appeal for TV and film.
Practical Application: Apply the character models and textures from previous courses to create visually captivating final renders.
Camera Settings Expertise: Understand the nuances of camera settings to capture your characters in the best light.
Material Crafting for Realism: Create realistic materials for groomed elements like hair, eyebrows, and eyelashes, adding depth to your characters.
Portfolio-Ready Turntables: Learn to craft turntables that showcase your characters in a full 360-degree view, making your portfolio stand out.
Exporting High-Quality Renders: Acquire the skills to export high-quality renders that are perfect for professional portfolio presentation.

Whether you’re aiming to refine your workflow or explore the artistic nuances that elevate character rendering, this course is your gateway to success.
Join us in this journey and transform your passion for character design into a rewarding career. Let’s bring your characters to life with the finesse of a seasoned professional!

About the Instructor:
Tomas Sackmann, a Senior 3D Character Artist based in Vancouver, brings a wealth of experience from working in studios as Digital Domain and DNEG and on Marvel projects like She-Hulk and Black Panther Wakanda Forever, as well as contributing to the renowned Stranger Things 4 and other Hollywood movies. With a passion for pushing artistic boundaries, Tomas has earned recognition for personal projects like the “Bedouin Elf,” featured in the Zbrush Summit 2020 Highlights, and “Alejandro – Gaucho Argentino,” showcased in the Substance 3D Magazine.

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