[Update Links] Unreal Engine – Blueprint Scripting 101 | Udemy


Unreal Engine – Blueprint Scripting 101 | Udemy [Update 11/2022]
English | Size:
Genre: eLearning

Craft amazing gameplay experiences by mastering Blueprint Scripting in the Unreal Engine

What you’ll learn
How to setup a project in Unreal
How to create various Blueprint Types
How to navigate the Blueprint Editor
How to utilize the Event Graph inside of a Blueprint
How to utilize the Construction Script inside of a Blueprint
How to create / add / use Variables in scripts
How to create Object References in scripts
How to create / add / use Events in scripts
How to create / add / use Functions in scripts
How to create / add / use Macros in scripts
How to add / use Flow Control nodes
How to Communicate between Blueprints
How to create / setup “Framework” Blueprints
How to create Child Blueprints using Inheritance
How to Compile Blueprints
How to Debug Blueprints
How to utilize hotkeys and other productivity tips & tricks inside of Blueprints

In this game development course, you’ll learn all about Unreal Engine’s Blueprint Scripting system. This embedded set of tools inside the editor allows ANYONE to create functional gameplay using a visual, node-based approach.  This course will cover all the essential concepts, skills, and language to get you started creating your own amazing gaming projects.

This course contains 110 fun-to-follow video lessons.  Topics covered include how to…

  • Setup a Project inside the Unreal Engine
  • Navigate the Blueprint Editor
  • Use the Event Graph to add functionality to a Blueprint
  • Use the Construction Script to make Procedural Content
  • Create / add / use Object References
  • Create / add / use Events
  • Create / add / use Variables
    • Ways to Get & Set
    • Create Single, Array, Set, or Map Variables
  • Create / add / use Functions
    • Create Custom Functions
    • Create a Function Library
  • Create / add / use Macros
    • Create Custom Macros
    • Create a Macro Library
  • Add / use Flow Control nodes
  • Identify Blueprint Types
    • Class Blueprints
    • Level Blueprints
  • Use different Blueprint Communication methods
    • Casting
    • Direct Communication
    • Event Dispatchers
    • Blueprint Interfaces
  • Identify and setup the different “Framework” Blueprints in your Project Settings
    • Game Mode
    • Pawn
    • Player Controller
    • Game Instance
  • Use Inheritance to Create Child Class Blueprints
  • Compile Blueprints
  • Debug Blueprints
  • Utilize Blueprint Productivity Hacks

With the knowledge gained in these video lessons, you will have the necessary skills to start creating your OWN custom scripts for your OWN gaming projects!

Please do not hesitate to share your creations with me!  I love to show off student projects in promotional emails.

Who this course is for:

  • Beginners looking to get started creating gameplay using Unreal
  • Intermediates or Professionals looking for a repository of Blueprint Scripting know-how

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