Gianny Dantas – Godot 2D Academy: How to Create a Topdown Shooter Game

Gianny Dantas – Godot 2D Academy: How to Create a Topdown Shooter Game
English | Tutorial | Size: 2.78 GB


Master 2D games by creating a top-down game like Enter the Gungeon or Soul Knight using the latest version of Godot.

Do you already have a good foundation in Godot 4 and want to take the next step toward building more complete and professional games?

Godot 2D Academy: Learn to Create a Top-Down Game is designed for developers who already understand the basics of the engine and want to level up by building more advanced, organized, and reusable systems.

In this course, you will learn how to build the core of a 2D top-down game from scratch, inspired by successful games like Soul Knight and Enter the Gungeon.

During this course, you will learn how to:

Create characters using reusable scenes and scripts

Implement enemies with dynamic behaviors

Build both ranged and melee weapons

Develop a complete item system

Create a dungeon generator using the Random Walk algorithm

Add chests and reward systems

Implement coins to buy items

Add visual effects

Implement sound effects and background music

Learn about the Godot Shaders website and use custom shaders

Write clean and scalable code that you can reuse in your own projects

Master nodes, signals, scene composition, and scene inheritance

Build a solid and flexible game architecture

Each section is carefully designed to strengthen your programming logic and help you understand how to structure Godot projects professionally.

If you already know the basics and are ready to create a complete and polished top-down game, this course will give you the tools you need to make it happen.

Buy Long-term Premium Accounts To Support Me & Max Speed

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