
Pikuma – PS1 Programming with MIPS Assembly & C
English | Tutorial | Size: 10.45 GB
Learn to program games for the original Sony PlayStation console using MIPS assembler & the C programming language
“This course is a deep dive into the world of PlayStation programming! We’ll explore the PS1 hardware, understand its sub-components, and learn how to code games using MIPS assembler & the C programming language. We’ll also learn how to use a PS1 SDK library paired with a modern development toolchain to be more productive and push fast polygons out of our console.
We are about to enter the 5th generation of 32-bit consoles. This era brings with it many technology milestones, such as the adoption of CPUs based on RISC architecture and a preference for coding using a high-level language instead of writing games using plain assembly. We will start by learning the basics of MIPS assembly and evolve to use a C compiler with a PS1 SDK to develop our final project.”
pikuma.com/courses/ps1-programming-mips-assembly-language
Update : 2025-1
Duration : 35h
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